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Implement grab/drop functions to increase/decrease reference count
and destroy the object if the count drops to 0.
Make sure that all objects that maintain internal references actually
grab that reference, duplicate it in the copy function, drop it in
the destroy handler.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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When (during fragment deduplication) a fragment block is read back
from disk and unpacked, it can happen that it is _exactly_ the
given block size. The bounds check did '>=' instead of '>' and
failed in that case with a "data corruption" error.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Move all the libutil stuff from the toplevel include/ to a util/
sub directory and fix up the includes that make use of them.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Currently, when the block processor aggreagtes fragments into a
fragment block, it applies the "don't compress" flag if any of the
original framgnets has it set, but the "align to device block" flag
is lost.
This commit ensures that both flags get applied to the fragment block
if set.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This was already in the original block processor but got dropped by
accident when restructuring it.
The problem manifests itself when manually submitting fragment blocks.
They no longer get correct I/O queue tickets, clog up the queue and
the processor eventually throws an internal error.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Only clean up the fragment if it hasn't been re-assigned to the
fragment block. The NULL check is definitely wrong, because we
no longer re-assign it as NULL.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Dequeuing won't work if we have a backlog of 1 or 2 and the blocks
are used for internal buffering. Take that into account, similar to
the sync code. Also bump the minimum backlog to 3, just to make
absolutely sure we cannot run into a dequeue loop trying to allocate
a block.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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In the hash-table equals callback, if the hash and size match, do an
exact, byte-for-byte comparison of the fragment in question. The
fragment can either be in a fragment block that is in-flight (for which
we have the in-flight list), in the current, unfinished fragment block,
or it can be on disk.
In the later case, the fragment block is resolved through the fragment
table and read back from disk into a scratch buffer and decompressed.
After that, the fragment is checked for byte-for-byte equality with
the one we resolved through the hash table.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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If we want full, byte-for byte, verification of fragments during
de-duplication we need to check back with the blocks already written
to disk, or with the ones that are in flight.
The previous, extremely hacky approach simply locked up the thread
pool and investigated the queues. For the new approach, we treat the
thread pool as completely opaque and don't try to touch it.
This commit modifies the block processor to keep duplicate copies of
each submitted fragment block around, that are cleaned up once the
block is dequeued and written to disk. So instead of touching the
thread pool, we can simply investigate the in-fligth-block list and
the current block, before resorting to reading back fragment blocks
from the file.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Simply count the number of blocks we hand out (malloc'ed or recycled)
and decrease the counter when we put blocks back for recycling.
The sync() part becomes a little more complicated, because we can get
stuck with a backlog of 1 or 2 because we have a fragment or current
block buffer in use. We also need to accout for this when creating the
processor, because we need to be able to request at least 2 blocks
without stalling.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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A cleaner separation between common code, frontend code and backend
code is made.
The "is this byte blob zero" function is moved out to libutil (with
test case and everything) with a more optimized implementation.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Throw out the messy thread pool implementation and temporarily also
remove the exact fragment matching for simplicity.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit mainly serves the static analysis tooling.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This function creates a block processor from a structure describing it.
A stub implementation for the old sqfs_block_processor_create is added
that simply sets up such a struct and forwards the call.
The current version of the description struct only contains the exact
same parameters and a size field at the beginning.
This approach is supposed to make extending the range of parameters
easier without breaking ABI compatibillity.
Currently already planned are:
- Adding a sqfs_file_t pointer to double-check when deduplicating
fragments.
- When the scanning code reaches a usable state, add the abillity
to pass scanned fragment data, so the block processor can be used
for appending to an existing image.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Keeping a list of fragments stored away in the current fragment block
and consolidating them in the thread pool takes them out of circulation.
If we have a lot of tiny fragments, this can lead to a situation where
all the limit is reached, but we cannot do anything, because we are
waiting for a block to complete, but they are all attached to the
current fragment block and the queue is empty.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit fixes a bug where the block processor state machine would
not add the "last block" flag if there is only one not entirely filled
block and the "don't fragment" flag is set. If the flag isn't set, the
inode start block position is not updated and points to the beginning
of the image instead.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Fragment deduplication really doesn't belong into the public API of
the fragment table.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit modifies the block processor to support operating without
a fragment table. If that is the case, fragment deduplication is
essentially disabled and fragment blocks aren't indexed anymore.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This function allows submission of raw blocks to the block processor,
completely bypassing the file API.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit adds 2 new user settable flags to the block processor:
- A flag to ignore sparse blocks and treat them like normal
data blocks.
- A flag to disable checksum computation altogether.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit modifies the block processor to support associating a user
data pointer with data blocks that it forwards to the block writer,
which is modified to accept an optional user data pointer.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This way, everything that could be done through the hooks (and more)
can be done by simply providign a custom implementation. The result is
a lot clener that the previous hook based version.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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- the "bytes submitted" can be moved over to the block processor
- the number of blocks submitted are already there (implcitily, by
adding the data block count to the fragment block count)
- actual data bytes written can be computed from the super block
- the remaining block count can be changed to simple counter that
can be obtained through a function.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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- Move the inode modifications out of do_block. The inode may be
reallocated in parallel by the process_completed_block function, so
it is not safe to store the fragment location in the do_block
function which is used from the worker threads.
- Move the accounting of fragment blocks to the
process_completed_block function.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit breaks the common code up again by moving the data submission
code to a separate file, making both a little bit more readable.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Instead of [potentially] allocating a new fragment block, take an
existing fragment and promote it to the fragmenet block. This saves
as a potential block allocation and a memcpy of the initial data.
Also it *definitely* removes block allocation from the backend path
of the block processor.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Instead of merging fragments into the fragment block inside the
process_completed_fragment function, store a linked list of fragments
in the fragment block and do the actual merging (several memcpy calls
totaling of up to 1M of data in worst case) in the worker thread
instead of the locked, serial path.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Instead of freeing/allocating blocks all the time in the locked,
serial path, use a free list to "recycle" blocks. Once a block is
no longer used, throw it onto the free list. If a new block is,
needed try to get one from the free list before calling malloc.
After a few iterations, the block processor should stop allocating
new blocks and only re-use the ones it already has.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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In the block processor, the payload area is only accessed up to
the indicated size. Even the part that is accessed is initialized
by copying data into the block before increasing the size, so there
is no real point in zero-initializing hundres of kilobytes if not
megabytes of payload area, especially since this is done in the
locked, serial path of the block processor.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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If a file consisting of multiple blocks is produced, the last block is
short and the don't fragment flag is set, the last block flag has to
be set on the block when we flush it, so the processing pipeline does
it's job correctly.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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On Linux, checking for > 0 worked because pthread_t is internally an
integer type. On other platforms (*caugh* Mac OS X *caugh*), it is
typedefed to an opaque pointer, causing a warning if used in an
integer relational comparison.
The intended use is to allow the generic cleanup function to be used
in the error path of the block processor creation function, while
preventing pthread_join being called on threads that haven't been
created at all. Since they are calloc'ed to 0, testing for non-zero
values should suffice in both cases.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This patch adds a deep-copy callback to sqfs_object_t and removes the
copying mechanism from sqfs_compressor_t. This is also interesting for
other types.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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If the block processor allocates and dynamically resizes inodes on
the fly, we can add data indefinitely without knowing the size of
the file ahead of time.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Instead of having seperate counters for blocks, dir index bytes
and having to fiddle out the link target size, simply use a single
value that stores the number of payload bytes used.
A seperate "payload bytes available" is used for dynamically
growing inodes during processing.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Since the merged destructor checks if the objects it destroys were
actually initialized, the pthread implementation can also replace
its error path cleanup with simply calling the destructor.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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