Age | Commit message (Collapse) | Author |
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Dequeuing won't work if we have a backlog of 1 or 2 and the blocks
are used for internal buffering. Take that into account, similar to
the sync code. Also bump the minimum backlog to 3, just to make
absolutely sure we cannot run into a dequeue loop trying to allocate
a block.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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For the test, we pack the license ifle directory. The musl license
text got added, so the result changed.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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It's rather simplistic and doesn't account for junction/reparse
points, which is the closest thing Windows has to symlinks, hard
links and mount points, but it's consistent with the unpacking code
that assumes Windows only has files and directories.
Using the 32 bit mingw toolchain, this seems to satisfy the unit
tests on wine.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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In the hash-table equals callback, if the hash and size match, do an
exact, byte-for-byte comparison of the fragment in question. The
fragment can either be in a fragment block that is in-flight (for which
we have the in-flight list), in the current, unfinished fragment block,
or it can be on disk.
In the later case, the fragment block is resolved through the fragment
table and read back from disk into a scratch buffer and decompressed.
After that, the fragment is checked for byte-for-byte equality with
the one we resolved through the hash table.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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If we want full, byte-for byte, verification of fragments during
de-duplication we need to check back with the blocks already written
to disk, or with the ones that are in flight.
The previous, extremely hacky approach simply locked up the thread
pool and investigated the queues. For the new approach, we treat the
thread pool as completely opaque and don't try to touch it.
This commit modifies the block processor to keep duplicate copies of
each submitted fragment block around, that are cleaned up once the
block is dequeued and written to disk. So instead of touching the
thread pool, we can simply investigate the in-fligth-block list and
the current block, before resorting to reading back fragment blocks
from the file.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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When we already hold the mutex, try to pre-emtively dequeue items into
a "safe queue". When actually asked to dequeue, take blocks from there
first and avoid having to enter the critical section if possible.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Simply count the number of blocks we hand out (malloc'ed or recycled)
and decrease the counter when we put blocks back for recycling.
The sync() part becomes a little more complicated, because we can get
stuck with a backlog of 1 or 2 because we have a fragment or current
block buffer in use. We also need to accout for this when creating the
processor, because we need to be able to request at least 2 blocks
without stalling.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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A cleaner separation between common code, frontend code and backend
code is made.
The "is this byte blob zero" function is moved out to libutil (with
test case and everything) with a more optimized implementation.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Hopeing that coverity can now tell the two appart.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Throw out the messy thread pool implementation and temporarily also
remove the exact fragment matching for simplicity.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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The thread pool enforces ordering of items during dequeue similar
to the already existing implementation in libsqfs. The idea is to
eventually pull this functionality out of the block processor and
turn it into a cleaner, separately tested module.
The thread pool is implemented as an abstract interface, so we can
have multiple implementations around, including the serial fallback
implementation which we can then *always* test, irregardless of the
compile config and run through static analysis as well.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This has basically been copied over from Musl and slightly modifed.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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This commit restructures the rbtree code to optionally use a pool
allocator for the nodes. The option is made depenend on the presence
of a pre-processor flag.
To the configure script is added an option to enable/disable the use
of custom allocators. It makes sense to still allow the malloc/free
based routes for better ASAN based instrumentation.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Gets a little difficult to debug otherwise.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Add the missing compat.h header include so we have the correct
endian conversion macros.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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The test case basically adds a few key/value pairs and make sure they
are deduplicated correctly, including a case where they are added in
a different order and a case where the value is stored OOL.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Technically, this should *never* **ever** happen, because a SquashFS
file always starts with a super block, which isn't wrapped in a meta
data block, so a valid SquashFS file will never have a reason to read
from offset 0.
However, this does bite us when doing unit tests where the meta reader
and writer are used on an otherwise empty file. When trying to read
from offset 0, the caching code assumes that we already have that
block, since tha block_offset got initialized to 0.
This commit changes the initialization to set the current block
location to the maximum 64 bit integer, a location we are never
going to read from, since it will always be after the limit.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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The intention is to get rid of all the ad-hoc array implementations
in the other components and cut down code size.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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By storing the blocks in a tree, the de-duplication can lookup
existing blocks in logartihmic instead of linear time.
The linked list is still maintained, because we need to iterate
over the blocks in creation order during serialization.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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If we use the rb-tree in libsquashfs objects, we need to be able
top copy an entire tree as part of the object.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Relying on the output of a compressor to exactely match an expected
output is already not really a great idea, but for gzip, xz and lzo
it has worked remarkably well so far. Perhaps because those are rather
old and don't have much active development going on besides bug fixing.
On the other hand, lz4 and zstd which are much younger seem to have
more development going on and keep breaking between versions.
This commit removes the zstd & lz4 corpus tests.
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Since the canonicalize_name function only fails if the path
contains ".." and the one we are constructing from the scanned
fstree (built using canonicalized names), it should NEVER fail.
However, coverity does get concerned, because we are checking the
return value elesewhere. So do what we do at other, similar locations
and add an assert().
Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
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