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authorDavid Oberhollenzer <david.oberhollenzer@sigma-star.at>2021-03-20 16:46:22 +0100
committerDavid Oberhollenzer <david.oberhollenzer@sigma-star.at>2021-03-21 17:29:18 +0100
commita18f724aa3bf57aeed285b5f61eca4a0ba891c21 (patch)
treece90fb7fd9494f340efc3416ab769353d480f82b /include/w32threadwrap.h
parent977aa1d0d29b5b48b31279d7709a7209001ee309 (diff)
Add a thread pool implementation to libutil
The thread pool enforces ordering of items during dequeue similar to the already existing implementation in libsqfs. The idea is to eventually pull this functionality out of the block processor and turn it into a cleaner, separately tested module. The thread pool is implemented as an abstract interface, so we can have multiple implementations around, including the serial fallback implementation which we can then *always* test, irregardless of the compile config and run through static analysis as well. Signed-off-by: David Oberhollenzer <david.oberhollenzer@sigma-star.at>
Diffstat (limited to 'include/w32threadwrap.h')
-rw-r--r--include/w32threadwrap.h105
1 files changed, 105 insertions, 0 deletions
diff --git a/include/w32threadwrap.h b/include/w32threadwrap.h
new file mode 100644
index 0000000..6b7344c
--- /dev/null
+++ b/include/w32threadwrap.h
@@ -0,0 +1,105 @@
+/* SPDX-License-Identifier: LGPL-3.0-or-later */
+/*
+ * w32threadwrap.h
+ *
+ * Copyright (C) 2021 David Oberhollenzer <goliath@infraroot.at>
+ */
+#ifndef W32THREADWRAP_H
+#define W32THREADWRAP_H
+
+#include "sqfs/predef.h"
+
+#define WIN32_LEAN_AND_MEAN
+#define VC_EXTRALEAN
+#include <windows.h>
+
+typedef unsigned int sigset_t;
+typedef HANDLE pthread_t;
+typedef CRITICAL_SECTION pthread_mutex_t;
+typedef CONDITION_VARIABLE pthread_cond_t;
+
+static inline int pthread_create(pthread_t *thread, const void *attr,
+ LPTHREAD_START_ROUTINE proc, LPVOID arg)
+{
+ HANDLE hnd = CreateThread(NULL, 0, proc, arg, 0, 0);
+ (void)attr;
+
+ if (hnd == NULL)
+ return -1;
+
+ *thread = hnd;
+ return 0;
+}
+
+static int pthread_join(pthread_t thread, void **retval)
+{
+ WaitForSingleObject(thread, INFINITE);
+ CloseHandle(thread);
+ if (retval != NULL)
+ *retval = NULL;
+ return 0;
+}
+
+static inline int pthread_mutex_init(pthread_mutex_t *mutex, const void *attr)
+{
+ (void)attr;
+ InitializeCriticalSection(mutex);
+ return 0;
+}
+
+static inline int pthread_mutex_lock(pthread_mutex_t *mutex)
+{
+ EnterCriticalSection(mutex);
+ return 0;
+}
+
+static inline int pthread_mutex_unlock(pthread_mutex_t *mutex)
+{
+ LeaveCriticalSection(mutex);
+ return 0;
+}
+
+static inline void pthread_mutex_destroy(pthread_mutex_t *mutex)
+{
+ DeleteCriticalSection(mutex);
+}
+
+static inline int pthread_cond_init(pthread_cond_t *cond, const void *attr)
+{
+ (void)attr;
+ InitializeConditionVariable(cond);
+ return 0;
+}
+
+static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mtx)
+{
+ return SleepConditionVariableCS(cond, mtx, INFINITE) != 0;
+}
+
+static inline int pthread_cond_broadcast(pthread_cond_t *cond)
+{
+ WakeAllConditionVariable(cond);
+ return 0;
+}
+
+static inline void pthread_cond_destroy(pthread_cond_t *cond)
+{
+ (void)cond;
+}
+
+#define SIG_SETMASK (0)
+
+static inline int sigfillset(sigset_t *set)
+{
+ *set = 0xFFFFFFFF;
+ return 0;
+}
+
+static inline int pthread_sigmask(int how, const sigset_t *set,
+ const sigset_t *old)
+{
+ (void)how; (void)set; (void)old;
+ return 0;
+}
+
+#endif /* W32THREADWRAP_H */