/*-------------------------------------------------------------------------*/ /** @file dictionary.c @author N. Devillard @brief Implements a dictionary for string variables. This module implements a simple dictionary object, i.e. a list of string/string associations. This object is useful to store e.g. informations retrieved from a configuration file (ini files). */ /*--------------------------------------------------------------------------*/ /*--------------------------------------------------------------------------- Includes ---------------------------------------------------------------------------*/ #include "dictionary.h" #include #include #include /** Minimal allocated number of entries in a dictionary */ #define DICTMINSZ 128 /*--------------------------------------------------------------------------- Private functions ---------------------------------------------------------------------------*/ /*-------------------------------------------------------------------------*/ /** @brief Duplicate a string @param s String to duplicate @return Pointer to a newly allocated string, to be freed with free() This is a replacement for strdup(). This implementation is provided for systems that do not have it. */ /*--------------------------------------------------------------------------*/ static char * xstrdup(const char * s) { char * t ; size_t len ; if (!s) return NULL ; len = strlen(s) + 1 ; t = (char*) malloc(len) ; if (t) { memcpy(t, s, len) ; } return t ; } /*-------------------------------------------------------------------------*/ /** @brief Double the size of the dictionary @param d Dictionary to grow @return This function returns non-zero in case of failure */ /*--------------------------------------------------------------------------*/ static int dictionary_grow(dictionary * d) { char ** new_val ; char ** new_key ; unsigned * new_hash ; new_val = (char**) calloc(d->size * 2, sizeof *d->val); new_key = (char**) calloc(d->size * 2, sizeof *d->key); new_hash = (unsigned*) calloc(d->size * 2, sizeof *d->hash); if (!new_val || !new_key || !new_hash) { /* An allocation failed, leave the dictionary unchanged */ if (new_val) free(new_val); if (new_key) free(new_key); if (new_hash) free(new_hash); return -1 ; } /* Initialize the newly allocated space */ memcpy(new_val, d->val, d->size * sizeof(char *)); memcpy(new_key, d->key, d->size * sizeof(char *)); memcpy(new_hash, d->hash, d->size * sizeof(unsigned)); /* Delete previous data */ free(d->val); free(d->key); free(d->hash); /* Actually update the dictionary */ d->size *= 2 ; d->val = new_val; d->key = new_key; d->hash = new_hash; return 0 ; } /*--------------------------------------------------------------------------- Function codes ---------------------------------------------------------------------------*/ /*-------------------------------------------------------------------------*/ /** @brief Compute the hash key for a string. @param key Character string to use for key. @return 1 unsigned int on at least 32 bits. This hash function has been taken from an Article in Dr Dobbs Journal. This is normally a collision-free function, distributing keys evenly. The key is stored anyway in the struct so that collision can be avoided by comparing the key itself in last resort. */ /*--------------------------------------------------------------------------*/ unsigned dictionary_hash(const char * key) { size_t len ; unsigned hash ; size_t i ; if (!key) return 0 ; len = strlen(key); for (hash=0, i=0 ; i>6) ; } hash += (hash <<3); hash ^= (hash >>11); hash += (hash <<15); return hash ; } /*-------------------------------------------------------------------------*/ /** @brief Create a new dictionary object. @param size Optional initial size of the dictionary. @return 1 newly allocated dictionary object. This function allocates a new dictionary object of given size and returns it. If you do not know in advance (roughly) the number of entries in the dictionary, give size=0. */ /*-------------------------------------------------------------------------*/ dictionary * dictionary_new(size_t size) { dictionary * d ; /* If no size was specified, allocate space for DICTMINSZ */ if (sizesize = size ; d->val = (char**) calloc(size, sizeof *d->val); d->key = (char**) calloc(size, sizeof *d->key); d->hash = (unsigned*) calloc(size, sizeof *d->hash); if (!d->size || !d->val || !d->hash) { free((void *) d->size); free((void *) d->val); free((void *) d->hash); free(d); d = NULL; } } return d ; } /*-------------------------------------------------------------------------*/ /** @brief Delete a dictionary object @param d dictionary object to deallocate. @return void Deallocate a dictionary object and all memory associated to it. */ /*--------------------------------------------------------------------------*/ void dictionary_del(dictionary * d) { size_t i ; if (d==NULL) return ; for (i=0 ; isize ; i++) { if (d->key[i]!=NULL) free(d->key[i]); if (d->val[i]!=NULL) free(d->val[i]); } free(d->val); free(d->key); free(d->hash); free(d); return ; } /*-------------------------------------------------------------------------*/ /** @brief Get a value from a dictionary. @param d dictionary object to search. @param key Key to look for in the dictionary. @param def Default value to return if key not found. @return 1 pointer to internally allocated character string. This function locates a key in a dictionary and returns a pointer to its value, or the passed 'def' pointer if no such key can be found in dictionary. The returned character pointer points to data internal to the dictionary object, you should not try to free it or modify it. */ /*--------------------------------------------------------------------------*/ const char * dictionary_get(const dictionary * d, const char * key, const char * def) { unsigned hash ; size_t i ; if(d == NULL || key == NULL) return def ; hash = dictionary_hash(key); for (i=0 ; isize ; i++) { if (d->key[i]==NULL) continue ; /* Compare hash */ if (hash==d->hash[i]) { /* Compare string, to avoid hash collisions */ if (!strcmp(key, d->key[i])) { return d->val[i] ; } } } return def ; } /*-------------------------------------------------------------------------*/ /** @brief Set a value in a dictionary. @param d dictionary object to modify. @param key Key to modify or add. @param val Value to add. @return int 0 if Ok, anything else otherwise If the given key is found in the dictionary, the associated value is replaced by the provided one. If the key cannot be found in the dictionary, it is added to it. It is Ok to provide a NULL value for val, but NULL values for the dictionary or the key are considered as errors: the function will return immediately in such a case. Notice that if you dictionary_set a variable to NULL, a call to dictionary_get will return a NULL value: the variable will be found, and its value (NULL) is returned. In other words, setting the variable content to NULL is equivalent to deleting the variable from the dictionary. It is not possible (in this implementation) to have a key in the dictionary without value. This function returns non-zero in case of failure. */ /*--------------------------------------------------------------------------*/ int dictionary_set(dictionary * d, const char * key, const char * val) { size_t i ; unsigned hash ; if (d==NULL || key==NULL) return -1 ; /* Compute hash for this key */ hash = dictionary_hash(key) ; /* Find if value is already in dictionary */ if (d->n>0) { for (i=0 ; isize ; i++) { if (d->key[i]==NULL) continue ; if (hash==d->hash[i]) { /* Same hash value */ if (!strcmp(key, d->key[i])) { /* Same key */ /* Found a value: modify and return */ if (d->val[i]!=NULL) free(d->val[i]); d->val[i] = (val ? xstrdup(val) : NULL); /* Value has been modified: return */ return 0 ; } } } } /* Add a new value */ /* See if dictionary needs to grow */ if (d->n==d->size) { /* Reached maximum size: reallocate dictionary */ if (dictionary_grow(d) != 0) return -1; } /* Insert key in the first empty slot. Start at d->n and wrap at d->size. Because d->n < d->size this will necessarily terminate. */ for (i=d->n ; d->key[i] ; ) { if(++i == d->size) i = 0; } /* Copy key */ d->key[i] = xstrdup(key); d->val[i] = (val ? xstrdup(val) : NULL) ; d->hash[i] = hash; d->n ++ ; return 0 ; } /*-------------------------------------------------------------------------*/ /** @brief Delete a key in a dictionary @param d dictionary object to modify. @param key Key to remove. @return void This function deletes a key in a dictionary. Nothing is done if the key cannot be found. */ /*--------------------------------------------------------------------------*/ void dictionary_unset(dictionary * d, const char * key) { unsigned hash ; size_t i ; if (key == NULL || d == NULL) { return; } hash = dictionary_hash(key); for (i=0 ; isize ; i++) { if (d->key[i]==NULL) continue ; /* Compare hash */ if (hash==d->hash[i]) { /* Compare string, to avoid hash collisions */ if (!strcmp(key, d->key[i])) { /* Found key */ break ; } } } if (i>=d->size) /* Key not found */ return ; free(d->key[i]); d->key[i] = NULL ; if (d->val[i]!=NULL) { free(d->val[i]); d->val[i] = NULL ; } d->hash[i] = 0 ; d->n -- ; return ; } /*-------------------------------------------------------------------------*/ /** @brief Dump a dictionary to an opened file pointer. @param d Dictionary to dump @param f Opened file pointer. @return void Dumps a dictionary onto an opened file pointer. Key pairs are printed out as @c [Key]=[Value], one per line. It is Ok to provide stdout or stderr as output file pointers. */ /*--------------------------------------------------------------------------*/ void dictionary_dump(const dictionary * d, FILE * out) { size_t i ; if (d==NULL || out==NULL) return ; if (d->n<1) { fprintf(out, "empty dictionary\n"); return ; } for (i=0 ; isize ; i++) { if (d->key[i]) { fprintf(out, "%20s\t[%s]\n", d->key[i], d->val[i] ? d->val[i] : "UNDEF"); } } return ; }